Extraction Shooter Toolkit

Arc Raiders

Damage & Shots-to-Kill Calculator — compare weapons against Light, Medium and Heavy shields, fire simulated shots, and reference full loadout stats.
No weapons added yet — click Add Weapon to start comparing shots-to-kill.

Full loadout reference — rate of damage, magazine economy and effective time-to-kill for every weapon, grouped by rarity.

SHOWN VS SHIELD TYPE MEDIUM (70 charge / 42.5% mitigation)

Effective DPS

Average DPS including reload, once the mag empties.

(Damage × MagSize) / ((MagSize−1)/FireRate + Reload)

Cyclic DPS

DPS while firing without reload, at steady cadence.

Damage × Fire Rate

Mag Dump Time

Time from first shot to last shot in a mag (no reload).

(MagSize − 1) / Fire Rate

Damage Per Mag

Total damage if the entire magazine lands.

Damage × MagSize

Effective TTK

Time to kill, accounting for a reload if required mid-kill.

(STK−1)/FireRate + ⌊(STK−1)/MagSize⌋ × Reload

Shots to Kill (piecewise)

H = 100 HP, f = shield mitigation, D = damage, n = shots landed while shield is active.

n + ⌈(H − n(1−f)D) / D⌉
* Reload is loaded round-by-round rather than as a single mag swap.